My Board Game Collection as of 2022
The ultimate gamer list for serious people who want to create an uprising
If you don’t know already, I love board games and game design. “Game design,” the medium of the video, or digital interpretation, is not the whole of games and is a recent fad about technological acceleration and social control.
This is why I am an advocate of “Ludism,” a radical departure against Japanese-inspired video games while departing towards reactionary futurism around experimental board games and the advocation of in-person “interactivity.”
I have written statements about the best Ludism-style board games and commentary on Magic: The Gathering, but I should list my current collection of board games (not “tabletop games,” a subversive liberal term). Many games I bought and played have been resold, traded, or given away to friends. I have played all the games listed on The Pinnacle Ludism List, and I may have forgotten about some previous games I have played. I even reviewed over 198 board games in my spare time.
My interest in board games goes back to when I was 15 years old, playing Doom: The Board Game and hanging out at The Complete Strategist in King of Prussia, Pennsylvania. The recent manager, Carolyn Marie Caton (1949-2022), passed away. It breaks my heart, as I can’t play certain games anymore, bringing up the fact it reminds me of intense games I played with her. I can also recall “Howard” M. Fesler, the original manager, and “Grognard,” who I have fond memories with, also died in 2018.
Perhaps I am what’s left of a reactionary scene of board gaming misfits up against the state, and as well gaming culture, that use games as a method of social control. The great socialist writer, Peter Coffin, once said that “storytelling” is a form of social justice, thus used by the state as a means of social control to push the neoliberal agenda. The game design school of “Narratology” works the same way, and believes that game design cannot exist without storytelling. I debunked this case before, and it’s amazing how many normies and liberal idiots believe art should be motivated by telling “their story.”
I had to write this list to myself, to know that I did exist in this life, that my material self is a spirit beyond existence.
The games I have in my library are akin to any collection of books on continental philosophy or academic textbooks. I cherish my signed copy of Dune (the board game, not the novel) over another Michael Dummett book on Frege.
I’ve written quite a bit on board game design. I wrote the following articles; "Post-Elegance: Experimental Aesthetics In Tabletop Game Design," "On Design Research and Game Design," "Ludism: The Board Game Religion," "The Pinnacle Ludism List," and "Future Pastimes and Cosmic Encounter."
Hopefully, this list will inspire you to consume and appreciate what the medium of design and play can bring with friends, family, and lovers.
If you want to play any of these games with me, reach out, and we can schedule a playtime in person. This is a list of board games in my library I currently own and play with my friends, or bring them out for any public board game night.
…Now, on to the list…
My personal board game collection as of 2022:
10 Days in the USA
10 Days in Africa
A La Carte
Are You A Robot?
Battle for Rokugan
Bullwinkle and Rocky Role-Playing Party Game
Cosmic Encounter (& many editions and variants of the game)
Cosmic Encounter Duel
Draco & Co.
Escape From The Hidden Castle
Get The MacGuffin
Heimlich & Co.
History of The World
I’m The Boss
Junta: The Card Game
Killer Bunnies (& expansions)
Killer Bunnies Conquest
Kings & Things
Legends of Camelot
Long Live The King
Rette sich, wer kann!
Running of The Bulls
Saboteur: The Lost Mines
Search For The Emperor’s Treasure
Tales of Arabian Nights
The Awful Green Things From Outer Space
The Godfather Game
The Great Khan Game
Valley of The Mammoths
Venus Needs Men!
Villages (Tom Jolly)
Wacky Wacky West
War on Terror
Zombie In My Pocket